接口断言
package mainimport (
"fmt"
"math"
)
func main() {
/*接口断言:
方式一:
1.instance := 接口对象.(实际类型) //不安全,会panic()
2.instance,ok := 接口对象.(实际类型) //安全
方式二:switch
switch instance := 接口对象.(type){
case 实际类型1:
。。。。
。。。。
}
*/
var t1 Triangle = Triangle{3, 4, 5}
fmt.Println(t1.peri())
fmt.Println(t1.area())
fmt.Println(t1.a, t1.b, t1.c)
var c1 Circle = Circle{4}
fmt.Println(c1.peri())
fmt.Println(c1.area())
fmt.Println(c1.radius)
var s1, s2 Shape
s1 = t1
fmt.Println(s1.peri())
fmt.Println(s1.area())
s2 = c1
fmt.Println(s2.peri())
fmt.Println(s2.area())
testShape(t1)
testShape(c1)
testShape(s1)
getType(t1)
fmt.Println("----------------")
getType(c1)
fmt.Println("----------------")
getType(s1)
fmt.Println("----------------")
//错误的 getType(100)
var t2 *Triangle = &Triangle{3, 4, 2}
fmt.Printf("t2:%T,%p,%p\n", t2, &t2, t2)
getType(t2)
getType2(t2)
getType2(t1)
}
func getType2(s Shape) {
switch ins := s.(type) {
case Triangle:
fmt.Println("三角形。。。。", ins.a, ins.b, ins.c)
case Circle:
fmt.Println("圆形。。", ins.radius)
case *Triangle:
fmt.Println("三角形结构体指针", ins.a, ins.b, ins.c)
}
}
func testShape(s Shape) {
fmt.Printf("周长:%.2f,面积:%.2f\n", s.peri(), s.area())
}
func getType(s Shape) {
if ins, ok := s.(Triangle); ok {
fmt.Println("是三角形,三边是:", ins.a, ins.b, ins.c)
} else if ins, ok := s.(Circle); ok {
fmt.Println("是圆形,半径是:", ins.radius)
} else if ins, ok := s.(*Triangle); ok {
fmt.Printf("ins:%T,%p,%p\n", ins, &ins, ins)
fmt.Printf("ins:%T,%p,%p\n", s, &s, s)
} else {
fmt.Println("我也不知道了。。。。")
}
}
// 1.定义一个接口
type Shape interface {
peri() float64 //形状周长
area() float64 //形状面积
}
// 2.定义实现类:三角形
type Triangle struct {
//a float64
//b float64
//c float64
a, b, c float64
}
func (t Triangle) peri() float64 {
return t.a + t.b + t.c
}
func (t Triangle) area() float64 {
p := t.peri() / 2
s := (p * (p - t.a) * (p - t.b) * (p - t.c))
return s
}
type Circle struct {
radius float64
}
func (c Circle) peri() float64 {
return c.radius * 2 * math.Pi
}
func (c Circle) area() float64 {
return math.Pow(c.radius, 2) * math.Pi
}
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